if(typeof flashCheckObj == "undefined") var flashCheckObj = new Object();
flashCheckObj.PlayerVersion = function(arrVersion){
	this.major = arrVersion[0] != null ? parseInt(arrVersion[0]) : 0;
	this.minor = arrVersion[1] != null ? parseInt(arrVersion[1]) : 0;
	this.rev = arrVersion[2] != null ? parseInt(arrVersion[2]) : 0;
}

flashCheckObj.getPlayerVersion = function(){
	var PlayerVersion = new flashCheckObj.PlayerVersion([0,0,0]);
	if(navigator.plugins && navigator.mimeTypes.length){
		var x = navigator.plugins["Shockwave Flash"];
		if(x && x.description) {
			PlayerVersion = new flashCheckObj.PlayerVersion(x.description.replace(/([a-zA-Z]|\s)+/, "").replace(/(\s+r|\s+b[0-9]+)/, ".").split("."));
		}
	}else if (navigator.userAgent && navigator.userAgent.indexOf("Windows CE") >= 0){ 
		//If Windows CE
		var axo = 1;
		var counter = 3;
		while(axo) {
			try {
				counter++;
				axo = new ActiveXObject("ShockwaveFlash.ShockwaveFlash."+ counter);
				PlayerVersion = new flashCheckObj.PlayerVersion([counter,0,0]);
			} catch (e) {
				axo = null;
			}
		}
	} else { 
		// Win IE (non mobile)
		// Do minor version lookup in IE, but avoid Flash Player 6 crashing issues
		try{
			var axo = new ActiveXObject("ShockwaveFlash.ShockwaveFlash.7");
		}catch(e){
			try {
				var axo = new ActiveXObject("ShockwaveFlash.ShockwaveFlash.6");
				PlayerVersion = new flashCheckObj.PlayerVersion([6,0,21]);
				axo.AllowScriptAccess = "always"; // error if player version < 6.0.47 (thanks to Michael Williams @ Adobe for this code)
			} catch(e) {
				if (PlayerVersion.major == 6) {
					return PlayerVersion;
				}
			}
			try {
				axo = new ActiveXObject("ShockwaveFlash.ShockwaveFlash");
			} catch(e) {}
		}
		if (axo != null) {
			PlayerVersion = new flashCheckObj.PlayerVersion(axo.GetVariable("$version").split(" ")[1].split(","));
		}
	}
	return PlayerVersion;
}


flashVersion=flashCheckObj.getPlayerVersion().major;

